#pragma once
#include "Tiles.h"
#include "reader.h"
//make sure list is freed

class SpellMap
{
	private:
		std::list<Tiles> trunkTiles;
		std::list<Tiles>::iterator trunkIterator;
		
	public:
		void createTrunk();
		void createSpellTree(fileReader *reader, int nodeNbr);

};